Step 8Duplicate the “background” layer, place it right above the unaltered “hands” layer and use a layer clipping mask between the two layers. Move the background duplication so that mostly green is shown on the hands. ![]()
Step 9Using the Liquify Filter, liquify the background duplication that it adheres to the hands’ contour. ![]()
Step 10Create a new layer and place it above the layer of the base stock (the suit). Select the “suit” layer (Command-click) and fill it with cyan. ![]()
Step 11Selection > Modify > Feather 10 px. Slightly nudge the selection to the left, then down, then press delete. ![]()
Step 12Repeat steps 10 and 11 for the hands. ![]()
Step 13Create a new layer on the very top, set the layer mode to Overlay and loosely paint some parts using a large brush. ![]()
Step 14Export the image as a JPG. In C4D, create a background, apply the image to a new material and apply the material to the background. Make sure the proportion/size of the render is the same as the image exported. ![]()
Step 15Using the spheres created in Part 1 of this tutorial, duplicate them by creating an array and altering its settings to best show the image and strengthen the focal. ![]()
Step 16Render the image. Go back to Photoshop; using the alpha channel, make the spheres into a separate layer and place it in the original file. ![]() (editor:photoshop1) |









