Step 10Group the “Clouds 3″ layer and go to Layer > Layer Mask > Reveal All. After that, select the Brush Tool (B), give it a black color, and mask some parts of the clouds that are close to the ground. ![]()
Step 11Select the “Clouds” layer and go to Filter > Sharpen > Sharpen More. Then repeat this Sharpen filter on Clouds 2 and 3 layers. ![]()
Step 12Create a new layer. Rename it to “Glow.” Fill it with white and go to the Path Palette. Create a selection from the clouds path as we did in Step 9. Then mask the layer. After that go to Layer > Layer Style > Outer Glow. Use the default settings. Then go to Layer > Layer Style > Create Layer. This command will create another layer from the Outer Glow. You can delete the white layer and leave just the Outer Glow layer. ![]()
Step 13Create a folder called “Lights.” Move the “Glow” layer to this folder. Next select the “Glow” layer. Then go to Layer > Layer Mask > Reveal All. Then select the Brush Tool, black for the color, and start masking the glow. We need just the outline; however, some bright spots in the middle will give a nice result. ![]()
Step 14Create a new layer beneath the clouds group. Using the Elliptical Marquee Tool create a selection like the image below. Fill the layer with black and use 40% Opacity. ![]()
Step 15Go to Layer > Layer Mask > Reveal All. After that select the Gradient Tool(G) and use a black and white gradient. Then mask the layer, like in the image below. ![]()
Step 16Duplicate the layer and go to Layer > Layer Mask > Apply. Then go to Edit > Transform > Distort. Repeat the same thing we did for the shadow of the guy on this layer. Group these two layers and rename the group to “Shadows.” ![]()
Step 17Create a new layer right above the road photo. Go to Filter > Render > Clouds. Then go to Filter > Distort > ZigZag. Use 100 for the Amount and 5 for the Ridges. For the Style use Pond Ripples. ![]()
Step 18Now go to Edit > Transform > Distort. Distort the layer until you get the right perspective. After that, change the Blend Mode to Overlay. Again, as we are using Render Clouds, the results may vary so you might need to erase some parts to make it more realistic. (editor:admin) |








