Step 19Now make a new layer over the hidden octagon shape, then do Image > Apply Image. Once you have done that right-click on that layer and click Create Clipping Mask. Unhide the Octagon and then go back to the Applied Image. Use the Move tool to move it around until you get a nice piece of clothing fully inside the octagon shape. After that merge the two layers by pressing Command + E. Once you have done that you can use the Lasso tool to select pieces of the octagon and darken them as well as lighten them with Hue/Saturation. ![]() Step 20Add some colors with the soft round brush, for example we added the color green onto it. You can then leave it alone or set to Screen/Lighten. Whatever looks best. Then use your Polygonal tool to select shapes inside the octagon and then darken or highlight them with a simple round brush. You are pretty much doing the same technique as the 3D objects, but this time its on a textured surface so its a bit harder. The final result is below. ![]() ![]() ![]() Step 21Ok now back to our model. We are going to add our first pattern. I opened up a new document and took the Pen tool, then I just filled the whole thing out with a simple Zebra print. If you are not able to freehand an animal print go ahead and find a stock of a print and use the Pen tool to trace it. Once I had the print I placed it onto our illustration and then put it over our models neck. I then used the Pen tool again to trace the zebra print so it fits directly over her neck and doesn’t go anywhere else. At this point you can set it to Screen. This will then just leave the black print. If this does not satisfy you then you can always grab the Pen tool again and trace out her neck and make a selection. Once the selection is made go to the original model layer and lower the saturation on her skin. This will give the exact effect of zebra skin. But the decision is all yours to make. This is what it will look like. ![]() ![]() Step 22To finish off this piece we will start adding details! First thing to do is make here face drip. This is very easy to do. Go and make a dripping selection with the Pen tool that goes around the bottom of the models face. You can then fill it with any color, in this case we chose white. You can even lower the opacity as well. After that erase the side of the shape with a soft brush to give it kind of a fade. You should have something similar to the image below now. ![]() Step 23To make this even better, we will use our awesome Lasso tool and select our model layer. Now the next step an important part so make sure you do it until it looks perfect. What you should do is use the Lasso tool with a feather of 0 and draw a weird circular shape around the side of her face. It could be the whole side or it could just be a small portion. You decide on that. ![]() Step 24Now when we have this selection, Go to Image > Adjustments > Desaturate. Then while it is still selected Brighten or Darken it with Brightness/Contrast, so it stands out more. Do this on her arms too and anywhere else you see fit. Below is my result. ![]() Step 25There is still to much negative space in this piece. So here are some tricks to fill up that dead space with something more appealing. You can put some body parts around her, like an eye flowing around, or a nose. I took the lips, nose, and right eye. I cut them out from the duplicated model layer and place them around the piece. Mess around with the positions until you find where it fits best. I also brightened up a few of them. This is the outcome so far. ![]() Step 26Now you can play with some fun concepts. I took a screenshot of some Photoshop icons and placed the zoom tool behind the model and around the floating eye. Note you do not have to do exactly this, but try to think of ways to fill the space with creative things. ![]() |











